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Thread: LDON item list for all Classes

  1. #1
    Join Date
    Jul 2003
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    scissors LDoN point-buyable items, and other info (all classes)

    Here's a list I found on the Necro boards with Augmentations, Items, and Spells that can be bought for points earned in LDoN trials. I have edited it a bit and added more information from my experiences so far. Plz reply if you feel something isn't right.


    -I HIGHLY suggest before you start adventuring you go to your Hometown and get your adventurer's augmentation stone. This will be a small quest that starts in your hometown by speaking to the person the "whispering" voices say. Take a screenshot of the conversation, then go to one of the 5 camps and locate one of the 5 names you were given. Hail them and they will ask you questions about the conversation you had before. Answer ~4 questions right and you will get your first augmentation item, the adventurers stone for your charm item (Probably into an Intricate Wooden Figurine) The Adventurers Stone will gain 2/2 mana/hp for every 5 unique responses you get from hailing the special named NPC from a single camp. Remember, each unique response is 2 adventures, so that's 2/2 mana/hp for every 10 won adventures in the same camp.

    Each of the 5 camps has 2 "Adventure Merchants" that sell spells, augmentation stones, and items for points earned adventuring. While each adventure merchant at a particular camp has similar items, they do also have some different items then each other.

    All merchants:
    Merchants all sell items for the charm slot that gain stats in LDoN dungeons. They are very cheap starting at 1 point up to 6 points.
    Spell: Rebo's Greater Cleansing(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Cleansing(CLR/34) (60)
    Spell: Wuggan's Greater Extrication(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Etrication(WIZ/34) (60)
    Spell: Reebo's Greater Exorcism(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Exorcism(CLR/34) (60)
    Spell: Wuggan's Greater Discombobulation(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Discombobulation(WIZ/34) (60)
    Spell: Reebo's Greater Augury(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Augery(CLR34) (60)
    Spell: Wuggan's Greater Appraisal(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Appraisal(WIZ/34) (60)
    (and lower level versions of the same spells for 25/48 costs)

    Posted: Tue Sep 09, 2003 9:32 pm Post subject: LDoN point-buyable items, and other info (all classes)

    --------------------------------------------------------------------------------

    Here's a list I found on the Necro boards with Augmentations, Items, and Spells that can be bought for points earned in LDoN trials. I have edited it a bit and added more information from my experiences so far.

    -Eandori
    ===============================================
    -I HIGHLY suggest before you start adventuring you go to your Hometown and get your adventurer's augmentation stone. This will be a small quest that starts in your hometown by speaking to the person the "whispering" voices say. Take a screenshot of the conversation, then go to one of the 5 camps and locate one of the 5 names you were given. Hail them and they will ask you questions about the conversation you had before. Answer ~4 questions right and you will get your first augmentation item, the adventurers stone for your charm item (Probably into an Intricate Wooden Figurine) The Adventurers Stone will gain 2/2 mana/hp for every 5 unique responses you get from hailing the special named NPC from a single camp. Remember, each unique response is 2 adventures, so that's 2/2 mana/hp for every 10 won adventures in the same camp.

    Each of the 5 camps has 2 "Adventure Merchants" that sell spells, augmentation stones, and items for points earned adventuring. While each adventure merchant at a particular camp has similar items, they do also have some different items then each other.

    All merchants:
    Merchants all sell items for the charm slot that gain stats in LDoN dungeons. They are very cheap starting at 1 point up to 6 points.
    Spell: Rebo's Greater Cleansing(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Cleansing(CLR/34) (60)
    Spell: Wuggan's Greater Extrication(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Etrication(WIZ/34) (60)
    Spell: Reebo's Greater Exorcism(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Exorcism(CLR/34) (60)
    Spell: Wuggan's Greater Discombobulation(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Discombobulation(WIZ/34) (60)
    Spell: Reebo's Greater Augury(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Augery(CLR34) (60)
    Spell: Wuggan's Greater Appraisal(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Appraisal(WIZ/34) (60)
    (and lower level versions of the same spells for 25/48 costs)

    Rujarkian:
    Fissured Ore of Rock: Secondary 10wis/int 60hp 50mana 10 Cold slot1,2,3, type 1,2,3 all/all
    recommended:65 (1150)
    Golden Hoop Earring of Masters: Ear 5AC 8wis/int/sta/agi 65hp/mana wt. 0.5 all/all recommended 65 slot 1,2,3; type 1,2,3(1150)
    Solid Coal of Prowess Augmentation 40hp Type? (1150)
    Golden-flecked Crystal of Negation Spell: Guard IV (Combat) Weapons only Type4 (1150)
    Spell: Ordinance(ENC) (180)
    Spell: Impreciation(NEC) (180)
    Spell: Ward of Calliav(NEC/49 MAG/49 BST/49) (150)
    Spell: Ward of Calrena(WIZ) (150)
    Loose Coal of Guarding typ1aug 2AC Face/Neck/Shoulder/Back/Waist NEC/WIZ/MAG/ENC (150)
    Refined Ore of Regeneration type3aug Regeneration I(worn) (100)
    Spell: Bounce(NEC/54 WIZ/54 MAG/54 ENC/54) (72)
    Spell: Spirit of the Shrew(RNG) (72)
    Spell: Selo's Rythem of Speed(BRD) (36)
    Spell: Spirit of the Shrew(DRU) (36)
    Spell: Dark Tempation(SHD) (36)
    Spell: Remove Minor Curse(CLR) (12)
    Spell: Remove Minor Curse(PAL) (12)
    Spell: Ward of Vie(CLR) (12)

    Posted: Tue Sep 09, 2003 9:32 pm Post subject: LDoN point-buyable items, and other info (all classes)

    --------------------------------------------------------------------------------

    Here's a list I found on the Necro boards with Augmentations, Items, and Spells that can be bought for points earned in LDoN trials. I have edited it a bit and added more information from my experiences so far.

    -Eandori
    ===============================================
    -I HIGHLY suggest before you start adventuring you go to your Hometown and get your adventurer's augmentation stone. This will be a small quest that starts in your hometown by speaking to the person the "whispering" voices say. Take a screenshot of the conversation, then go to one of the 5 camps and locate one of the 5 names you were given. Hail them and they will ask you questions about the conversation you had before. Answer ~4 questions right and you will get your first augmentation item, the adventurers stone for your charm item (Probably into an Intricate Wooden Figurine) The Adventurers Stone will gain 2/2 mana/hp for every 5 unique responses you get from hailing the special named NPC from a single camp. Remember, each unique response is 2 adventures, so that's 2/2 mana/hp for every 10 won adventures in the same camp.

    Each of the 5 camps has 2 "Adventure Merchants" that sell spells, augmentation stones, and items for points earned adventuring. While each adventure merchant at a particular camp has similar items, they do also have some different items then each other.

    All merchants:
    Merchants all sell items for the charm slot that gain stats in LDoN dungeons. They are very cheap starting at 1 point up to 6 points.
    Spell: Rebo's Greater Cleansing(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Cleansing(CLR/34) (60)
    Spell: Wuggan's Greater Extrication(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Etrication(WIZ/34) (60)
    Spell: Reebo's Greater Exorcism(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Exorcism(CLR/34) (60)
    Spell: Wuggan's Greater Discombobulation(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Discombobulation(WIZ/34) (60)
    Spell: Reebo's Greater Augury(DRU/34 SHM/34 NEC/34 ) (60)
    Spell: Iony's Greater Augery(CLR34) (60)
    Spell: Wuggan's Greater Appraisal(NEC/34 MAG/34 ENC/34) (60)
    Spell: Xalirilan's Greater Appraisal(WIZ/34) (60)
    (and lower level versions of the same spells for 25/48 costs)

    Rujarkian:
    Fissured Ore of Rock: Secondary 10wis/int 60hp 50mana 10 Cold slot1,2,3, type 1,2,3 all/all
    recommended:65 (1150)
    Golden Hoop Earring of Masters: Ear 5AC 8wis/int/sta/agi 65hp/mana wt. 0.5 all/all recommended 65 slot 1,2,3; type 1,2,3(1150)
    Solid Coal of Prowess Augmentation 40hp Type? (1150)
    Golden-flecked Crystal of Negation Spell: Guard IV (Combat) Weapons only Type4 (1150)
    Spell: Ordinance(ENC) (180)
    Spell: Impreciation(NEC) (180)
    Spell: Ward of Calliav(NEC/49 MAG/49 BST/49) (150)
    Spell: Ward of Calrena(WIZ) (150)
    Loose Coal of Guarding typ1aug 2AC Face/Neck/Shoulder/Back/Waist NEC/WIZ/MAG/ENC (150)
    Refined Ore of Regeneration type3aug Regeneration I(worn) (100)
    Spell: Bounce(NEC/54 WIZ/54 MAG/54 ENC/54) (72)
    Spell: Spirit of the Shrew(RNG) (72)
    Spell: Selo's Rythem of Speed(BRD) (36)
    Spell: Spirit of the Shrew(DRU) (36)
    Spell: Dark Tempation(SHD) (36)
    Spell: Remove Minor Curse(CLR) (12)
    Spell: Remove Minor Curse(PAL) (12)
    Spell: Ward of Vie(CLR) (12)

    Takish:
    Diamond Prism of Companionship Summoner's Boon (760)
    Shiny Sandstone of Reconstruction type3aug Regeneration V(worn) CHEST (510)
    Fractured Diamond Prisom of Prowes type1aug 5AC Face/Neck/Shoulder/Back/Waist DRU/MNK/BST (510)
    Dull Sandstone of Ire type3aug Vengeance II(worn) (510)
    Spell: Fufil's Diminishing Dirge(BRD)
    Spell: Reflect(NEC/58 WIZ/58 MAG/58 ENC/58 )
    Spell: Guard of Calliav(NEC/58 MAG/58 BST/58 )
    Spell: Austerity(PAL)
    SPell: Protection of Vie(CLR)
    Spell: Call of Ice(RNG) (450)
    Spell: Curse(SHM) (36)
    Spell: Remove Minor Curse(DRU) (12)
    Grainy Sandstone of Clarity type3aug Flowing Thought I(worn) (340)
    Spell: Blessing of Temperence(CLR) (150)
    Cracked Sandstone of Health type3aug Regeneration I(worn) (150)
    Spell: Guard of Alendar(ENC) (72)
    Spell: Bounce(NEC/54 WIZ/54 MAG/54 ENC/54) (72)
    Warm Emerald Shard type4aug Heated Blade(combat) (40)

    Miragul's:
    Orb of Haunting Visions: Primary wis9 int9 agi6 hp60 mana60 sv dis9 sv mag9 ALL/ALL Slot1type1, slot2type1, slot3type3 (650)
    Marble Sphere of Disgust type4aug Anger II(combat) (510)
    Brilliant Enchanted Prism type3aug Flowing Thought II(worn) CHEST (510)
    Smooth Marble Sphere of Prowess type1aug 4AC Face/Neck/Shoulder/Back/Waist NEC/WIZ/MAG/ENC(510)
    Spell: Guard of Calliav(NEC/58 MAG/58 BST/58 ) (410)
    Spell: Reflect(NEC/58 WIZ/58 MAG/58 ENC/58 ) (410)
    Spell: Guard of Calrena(WIZ) (410)
    Spell: Vengeance of Nature(DRU) (410)
    Spell: Call of Darkness(SHD) (410)
    Eternal Ice of Replenishment type3aug Regeneration II(worn) (340)
    Jagged Permafrost Chunk type4aug Icicle Claw(Combat) (340)
    Spell: Pack Shrew(RNG) (200)
    Spell: Ward of Calliav (150)
    Jagged Marble Sphere of Protection type1aug 5AC Face/Neck/Shoulder/Back/Waist WAR/CLR/PAL/SHD/BRD(150)
    Spell: Bounce(NEC/44 WIZ/44 MAG/44 ENC/44) (72)
    SPell: Summon: Orb of Exploration(MAG/44) (72)
    Spell: Guard of Vie(CLR) (72)
    Spell: Pack Shrew(DRU) (48 )
    Spell: Remove Lesser Curse(PAL) (36)
    Permafrist Chunk of Resilience type4aug Mirror I(combat) (30)
    Spell: Remove Lesser Curse(SHM) (12)

    Deepest Guk:
    Slimestone Fragment of Dread type4aug Force of Ykesha(Combat) (760)
    Limestone Shard of Battle Cries type3aug Brass Instruments (760)
    Spell: Protection of Calliav((NEC/64 MAG/64 BST/64) (650)
    Spell: Feral Form(RNG) (650)
    Spell: Bullwark of Vie(CLR) (650)
    Slimestone Fragment of Shock type4aug Strike of Ykesha(Combat) (510)
    Spell: Blessing of Austrity(PAL) (450)
    Spell: Protection of Alendar(ENC) (410)
    Spell: Reflect((NEC/58 WIZ/58 MAG/58 ENC/58 ) (410)
    Limestone of Suffocation type3aug Enduring Breath(worn) (340)
    Spell: Rizlona's Embers(BRD) (200)
    Spell: Scythe of Darkness(SHD) (200)
    Spell: Magi Ward(WIZ) (180)
    Spell: Ward of Calliav((NEC/49 MAG/49 BST/49) (150)
    Cracked Slimestone of Guarding type4aug Guard I(Combat) (150)
    Spore-Covered Pebble of Warding type1aug 4AC Face/Neck/Shoulder/Back/Waist RNG/ROG/SHM(150)
    Spell: Odium(SHM) (72)
    Spell: Spirit of the Shrew(BST) (48 )
    Spell: Spirit of the Shrew(SHM) (24)
    Spell: Remove Lesser Curse(DRU) (24)
    Cold SLimestone Fraglemt type4aug Blast of Frost(Combat) (20)

    Mistmoore:
    Immortal's Bloodied Robe 18ac 13str 11dex 10int 90hp 110mana 12fr/dr/mr type2, type2, type3 slots (1492)
    Gravestone Fragment of Battle Mastery type3aug Aura of Battle(worn) (1150)
    Black Diamond of Regeneration type4aug Vampire Kiss(Combat) (1150)
    Blood Ruby of Understanding type1aug 40mana HEAD/ARMS/CHEST/LEGS/FEET (1150)
    Gravestone Fragment of Flailing Dead type3aug Haste(worn) HEAD/BACK/RANGE/WAIST (1150)
    Black Diamond of Absorption type4aug Spell Guard III(combat) (760)
    Bloodied Gravestone of Cunning type3aug Flowing Thought I(worn) (760)
    Spell: Bulwark of Alendar(ENC) (650)
    Spell: Burning Sand(MAG/62) (650)
    Spell: Mana Ward(WIZ) (650)
    Spell: Ice Meteor(WIZ) (650)
    Spell: Guidance(PAL) (650)
    Spell: Aura of Reverence(CLR) (650)
    Belt of Grey Flesh AC8 12sta 10wis/int/agi 55hp 45mana type1slot, type3slot (510)
    Blessed Black Diamond type4aug Guard II(combat) (510)
    Brilliant Ruby of Prowess type1aug 10AC FACE/NECK/SHOULDERS/BACK/WAIST WAR/CLR/PAL/SHD/BRD (510)
    Spell: Guard of Calliav(NEC/58 MAG/58 BST/58 ) (450)
    Spell: Anathema(SHM) (410)
    Spell: Scythe of Death(SHD) (410)
    Spell: Fire Swarm(RNG) (410)
    Rejuvenating Bone Fragment type4aug Vampire Talon(Combat) (340)
    Night Agent Gravestone Fragment type3aug Ultravision(worn) (340)
    Spell: Rizlona's Fire(BRD) (250)
    Spell: Feral Pack(DRU) (250)
    Gravestone of Dire Melodies type3aug Wind Instruments (220)
    Plain Blood Ruby of Defense AC3 FACE/NECK/SHOULDERS/BACK/WAIST DRU/MNK/BST (150)
    Worn Gravestone of Awareness type3aug See Invisible(worn) (150)
    Spell: Pack Shrew(BST) (72)
    Spell: Dark Soul(NEC) (48 )
    Spell: Pack Shrew(SHM) (36)
    Spell: Remove Lesser Curse(CLR) (12)

    Here's a webpage that's being updated with all kinds of info on what you can get at what camps. Very nice, you should definately check.
    http://www.phantomraiders.org/member...ldonvendor.htm

    ===============================================
    Starting locations are called Wayfarer Camps:
    -East Commons near Shady in tunnel ->Rujarkian hills starts in East Commons by Shady and takes place in either North Ro, Oasis or South Ro.
    -North Ro on grass, just south of inn -> Takish starts in the north ro camp but takes place mostly in oasis.
    -South Ro on grass, west of wizard portal -> The guk adventures start in South Ro in the grassy area and start mostly in Upper Guk, and some in Innothule.
    -Butcher Block near GFay zone -> two lfay entrances The Mistmoore adventures start from butcherblock and then you run to lfay for the zone ins.
    -Everfrost between the two frozen rivers -> Miragul adventures start in Everfrost and both zones are entered from Everfrost as well.

    Note: After you have received your Adventure's Augmentation Stone for the charm slot item, the Magus Wayfarer's will translocate you to each of the other 4 camps if you hail them and say the name of the other camp you wish to go to.
    ===============================================
    Adventure Types:
    -Assassination: kill a boss mob, it spawns when 60% of the mobs are dead
    -Rescue: save an npc deep in the dungeon, he spawns right away, but will not leave until 60% of the mobs are dead
    -Collection: collect 21-30 items that randomly drop off any mob
    -Slaughter: kill 50-60 mobs in the dungeon

    ===============================================
    Themes:
    LDoN is made up of five themes:
    Rujarkian: east commons, orcs, goblins, boars
    Takish: north ro, desert elves, summoned mobs
    Deepest Guk: south ro, undead frogloks
    Mistmoore: butcherblock, vampires, undead, werewolves
    Miragul's: everfrost, magical beings

    ===============================================
    Adventure information:
    - ALT+V toggles on and off the quest window.
    - In the quest window, there is an option to see the overall stats for each player and their points. Very similar to the "ladder Stats" on Starcraft.
    - After you get your adventure your group has 30 min to travel and find the entrance to your adventure. Once you find the entrance and zone in, each adventure has 90 min to finish. After the adventure is over, you have 30 min to exit.
    -Characters must be within a certain level range in a group in order to get a mission together. It is believed that you must be level 58 to do a mission with a level 65.
    -A minimum of 4 players must be in a group to get an "adventure".
    - Traps come in 3 different types, Magical, Mechanical, and Cursed .
    - Rogues and Bards can disarm mechanical traps
    - Wizards, Mages Necromancers and Enchanters can disarm magical traps
    - Clerics, Shamans, Necromancers and Druids can disarm cursed traps.
    - Objects can also be opened using brute force, but doing so may set off the trap, and can destroy the item within.
    - NPCs within the dungeon can be helpful or detrimental. You may find a wounded adventurer on the ground. Interacting with them may result in other aggro npcs spawning, or may result in the npc becoming a "pet" per se, and can also result in AE heals or traps going off.
    - Non NPC traps are either helpfull or detrimental. Appearantly, the traps are not scaled very well, so even though a group of level 65's may get hit with a ~500 damage nuke with a 2k DoT, so may a group of 35's get hit with that same spell.
    - Once you accept an adventure, a waypoint represented by a blue line will appear on your compass to help guide you to the entrance of the dungeon when you are in the appropriate zone.
    - You must be in a raid group of at least 18 members to get a raid adventure, up to a maximum of 36.
    - Your raid members must all be at least level 60, with a required level average of 63.
    - Each member of your raid must complete at least two adventures in the theme you wish to raid in.
    - Once you have successfully completed or failed a raid adventure, you will need to wait five real-life days to do the same raid adventure again. For example, if you take on the raid in Deepest Guk, when you fail or succeed on that raid, you will have to wait five days to try again.

    ===============================================
    Augmenting Your equipment:
    -In the adventures augmentation items will drop, in normal we got 3 per run. They add to a single stat around 6 points for the normal adventure. You can also buy them with points won from winning adventures. To augment an item have to...
    -Go to one of the 5 Wayfarer's camps.
    -Locate an item that looks like a square bird bath, click on it to open.
    -Notice the two slots and combine button. Place your item with an empty slot, and the augmentation gem you wish to add and click combine. It's NO FAIL.

    To my current understanding, there are many restrictions on the uses of item Augmentation. You have different slots, and different types of augmentations. Items have 0-4 slots from what I have seen. Each slot can be of a specific Type. There are 8 types of slots, and an item can have any mix of slot types. Like 2 slots that are type 1. Or 1 type 3 slot, or a type 4 and a type 1.

    Nearly all old equipment has at least 1 type 1 slot. Nearly all old weapons have a type 4 slot. I may need to correct this later, but currently it sounds like only a type X item will fit into a type X slot EXCEPT an augmentation that says "any slot" on it. I have confirmed this by buying a piece of trash type 2 item and trying to add it to my Ornate Orb of Mastery (type 4 slot)

    Augmentation items state what type of slots they can go in, and on what items.

    Take note that any item with an augmentation gem placed into it, becomes NO DROP.

    Here's a quick description on the slot types, and what goes in them.
    Type 1: basically generic 1 stat increasing augmentation. These are usually pretty weak.
    Type 2: these are a much better version of type 1. These can increase multiple stats.
    Type 3: These are your item effects. You will find augments of type 3 having flowing thought, haste and atk effects.
    Type 4: mostly weapons procs
    Type 5: more weapons stuff but I think these are more dmg related.
    Type 6: again more weapons related stuff. I know there are several dmg augments for this type.
    Type 7: ??
    Type 8: the Plane of Time armor only effects.

    ===============================================
    ===============================================
    More info on spending your Adventure points:
    Merchants will only sell you items that cost no more than the total number of points you have earned in that theme. This means if you have done 10 normal adventures in Deepest Guk, you can buy anything that costs up to 510 points (51 x 10) from the merchant in south ro. If these 10 adventures are your only wins, then you cannot buy anything at all from the other four themes, even though you might have 510 unspent points.

    Points you earn can be spent anywhere. So if you did not spend those 510 points, and then went and did 10 more adventures in Mistmoore, you would have a total of 1020 points. You could spend all 1020 of those points at either the butherblock or south ro camps, but you would not be able to buy any one item that cost more than 510 points from either one. If you saved your points, and then you then did two adventures in Miragul's, you would have 1122 points unspent, but would not be able to buy anything more expensive than 102 points at the everfrost camp. You could buy 11 100 point items if you wanted there, but nothing that cost more.

    Adventure merchants only display items you are currently allowed to buy, and a few extra items that you can almost buy. This means that if you only have 510 points in Deepest guk, then the most expensive item you will be able to see on the merchant will be an item that costs around 600 points. There may be a suber uber item for 3000 points, but you will not know until you get close to having 3000 total earned points in guk. Note, this is based on the total points you have earned in a theme, not how many points you have unspent.

    ===============================================
    Ribeth deFrog

  2. #2
    Join Date
    Jul 2003
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    180

    Default Re: LDoN point-buyable items, and other info (all classes)

    Sry bout the top part..I posted this from my work comp(win95 and 56k isp)sry
    Ribeth Dafrog
    Froglok Cleric 55th
    Grobb Liberation Front
    Tholux Paells

  3. #3
    Join Date
    Feb 2003
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    1,681

    Default Re: LDoN point-buyable items, and other info (all classes)

    You can edit the post to take out the repeat stuff. Good to have this info. Is there anywhere that keeps an up-to-date list, perhaps with better organization?

    /em waits for someone to go tell her to look at lucy
    Only the exceptions can be exceptional.

    Friends don't let friends do tradeskills. (tm)

  4. #4
    Join Date
    Sep 2003
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    6

    Default Re: LDoN point-buyable items, and other info (all classes)

    HEY GUYS

    for the travelling stone or what ever its called hail the dude in you home town and talk to him until you get flagged.Then go find one of the ppl in the camps he tell you to talk to and onstead of taking screen shots etc, just hail him and say "farstone magic" and it skips all the questions and he gives you the stone straight away no need to find out any info
    Kakmer Littlebreeches
    65 Cleric of Brell
    Venril Sathir

  5. #5
    Join Date
    Jul 2003
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    135

    Default Re: LDoN point-buyable items, and other info (all classes)

    Remove Minor Curse (Clr) is available at Deepest Guk (South Ro) Adventure Merchant for 5 points now. This is the level nine spell.
    Last edited by Yarrow; 09-22-2003 at 10:30 AM.
    Yarrow Eldahiara
    "In all things of nature there is something of the marvelous."

  6. #6
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    Apr 2003
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    12

    Default Re: LDoN point-buyable items, and other info (all classes)

    Not sure who is keeping the site, but I've found this usefule for looking up LDoN purchasable stuff.

    http://67.113.229.226:8080/skp/eq/ldon/list.cgi

  7. #7
    Join Date
    Aug 2002
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    2,527

    Default Re: LDoN point-buyable items, and other info (all classes)

    The system is designed by Xylem, who plays on the Ec'i server.

    If you'd like to praise him for his work, and you definitely should, I encourage you to post at http://pub57.ezboard.com/fletalisericiusfrm19

  8. #8
    Join Date
    Oct 2003
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    13

    Default Re: LDoN point-buyable items, and other info (all classes)

    this is great information to have.
    i can never find it all in one place so to have it here is cool beans
    thanks for posting it


    ~ Ailee ~
    House Of Elder * Tarew Marr

  9. #9
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    book LDON item list for all Classes

    http://www.squidbox.com/skp/eq/ldon/list.cgi

    {rolleyes} Enjoy

    50 Jezzabelle - Cleric
    Amazon Storm
    The Seventh Hammer

  10. #10
    Join Date
    Nov 2003
    Posts
    37

    Default Re: LDON item list for all Classes

    lots of my ldon questions answered thanx
    Sadyir BlessedLevel 55 Templar

  11. #11
    Join Date
    Jun 2003
    Posts
    71

    Default Re: LDON item list for all Classes

    Anyone know of a list of some sort of *dropped* items from LDoN? Particularly from named on hard setting is what I'm interested in...

  12. #12
    Join Date
    Jan 2004
    Posts
    161

    Default Re: LDON item list for all Classes

    nice bit of info ..

  13. #13
    Join Date
    Jul 2003
    Posts
    350

    Default Re: LDON item list for all Classes

    You can find a list of named hard drops on the Safehouse here.

    Deepest Guk
    ------------
    Long Sword of the Ykesha
    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 17
    DMG: 12 Dmg Bonus: 13
    STR: +10 DEX: +10 HP: +80
    SV MAGIC: +20
    Recommended level of 65
    WT: 2.0 Size: MEDIUM
    Class: WAR RNG BRD ROG
    Race: ALL
    Slot 1, type 1: empty

    Spectral Earring of Froglok Essence
    MAGIC ITEM LORE ITEM NO DROP
    Slot: EAR
    AC: 5
    Effect: Flowing Thought I (Worn)
    DEX: +8 WIS: +6 INT: +6 HP: +75 MANA: +90
    SV COLD: +5 SV MAGIC: +5
    Recommended level of 65.
    WT: 0.3 Size: TINY
    Class: ALL
    Race: ALL
    Slot 1, type 1: empty

    Eyeball of the Cursed
    MAGIC ITEM LORE ITEM NO DROP
    Slot: NECK
    AC: 11
    Skill Mod: Specialize Conjuration +2%
    DEX: +10 WIS: +10 INT: +10 HP: +85 MANA: +100
    SV POISON: +10
    Recommended level of 65
    WT: 0.4 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 1: empty

    Ykeshan Spirit Bow
    MAGIC ITEM LORE ITEM
    Slot: RANGE
    Skill: Archery Atk Delay: 27
    DMG: 24 Dmg Bonus: 13 AC: 5
    STA: +10 INT: +8 AGI: +8 HP: +55 MANA: +40
    SV DISEASE: +15
    Recommended level of 65
    WT: 2.0 Range: 190 Size: MEDIUM
    Class: WAR PAL RNG SHD ROG
    Race: ALL
    Slot 1, type 1: empty

    Frayed Froglok Robe Threads
    MAGIC ITEM LORE ITEM NO DROP
    Slot: WAIST
    AC: 6
    Effect: Vengeance III (Worn)
    DEX: +5 AGI: +10 HP: +90 MANA: +60
    SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Recommended level of 65
    WT: 0.2 Size: MEDIUM
    Class: WAR PAL RNG SHD MNK BRD ROG BST
    Race: ALL
    Slot 1, type 1: empty

    Miragul's Menagerie
    ------------------
    Mana-Threaded Bone Bracelet
    MAGIC ITEM LORE ITEM
    Slot: WRIST
    AC: 28
    DEX: +6 CHA: +5 WIS: +8 INT: +8 HP: +75 MANA: +75
    SV FIRE: +8 SV COLD: +8 SV POISON: +8
    Recommended level of 65
    Wt: 2.5 Size: SMALL
    Class: WAR BRD SHD PAL CLR
    Race: ALL
    Slot 1, type 7: empty

    Hammer of Corrupted Enchantments
    MAGIC ITEM LORE ITEM
    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 33
    DMG: 39 Dmg Bonus 37 AC:8
    STA: +10 HP: +75
    SV DISEASE: +10 SV POISON: +10
    Recommended level of 65.
    WT: 2.5 Size: LARGE
    Class: MNK
    Race: ALL
    Slot 1, type 1: empty

    Cape of Broken Enchantments
    MAGIC ITEM LORE ITEM NO DROP
    Slot: BACK
    AC: 17
    Effect: Haste (Worn)
    STR: +10 AGI: +15 HP: +90 MANA: +65
    SV MAGIC: +15
    Recommended level of 65
    WT: 0.2 Size: MEDIUM
    Class: ALL
    Race: ALL
    Slot 1, type 1: empty

    Lost Ancient Elven Ring
    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGERS
    AC: 10
    Effect: Regeneration II (Worn)
    STR: +8 STA: +5 CHA: +5 AGI: +8 HP: +90 MANA: +75
    SV COLD: +10
    WT: 0.4 Size: TINY
    Class: WAR PAL RNG SHD MNK BRD ROG BST
    Race: ALL
    Slot 1, type 1: empty

    Stolen Shawl of Hidden Heretics
    MAGIC ITEM LORE ITEM NO DROP
    Slot: SHOULDERS
    AC: 8
    DEX: +12 WIS: +8 INT: +8 HP: +75 MANA: +100
    SV DISEASE: +5 SV COLD: +5
    Recommended level of 65
    WT: 0.5 Size: MEDIUM
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 1: empty

    Boots of an Aged Mystic
    MAGIC ITEM LORE ITEM
    Slot: FEET
    AC: 24
    STA: +8 CHA: +10 WIS: +10 HP: +90 MANA: +80
    SV COLD: +12
    WT: 3.0 Size: MEDIUM
    Class: ROG SHM RNG
    Race: ALL
    Slot 1, type 1: empty

    Mistmoore Catacombs
    ---------------------
    Vampiric Coif of the Grave
    MAGIC ITEM LORE ITEM
    Slot: HEAD
    AC: 28
    DEX: +9 CHA: +12 WIS: +10 HP: +85 MANA: +85
    SV DISEASE: +15
    Recommended level of 65
    WT: 4.5 Size: LARGE
    Class: RNG ROG SHM
    Slot 1, type 7: empty

    Vampire's Lute of Bone
    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY
    Stringed Instruments: 2.6
    STR: +10 DEX: +10 STA: +10 CHA: +10 HP: +85 MANA: +75
    WT: 1.0 Size: MEDIUM
    CLASS: BRD
    Race: ALL

    Scion Bloodstained Mask
    MAGIC ITEM LORE ITEM NO DROP
    Slot: FACE
    AC: 8
    Focus Effect: Haste of Solusek
    WIS: +8 INT: +8 HP: +75 MANA: +90
    SV MAGIC: +10
    Recommended level of 65
    WT: 0.2 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 1: empty

    Bloodied Boots of Dark Rites
    MAGIC ITEM LORE ITEM
    Slot: FEET
    AC: 34
    DEX: +10 CHA: +10 WIS: +7 INT: +7 HP: +85 MANA: +85
    SV DISEASE: +13 SV MAGIC: +5
    WT: 7.5 Size: LARGE
    Class: WAR CLR PAL SHD BRD
    Race: ALL
    Slot 1, type 1: empty

    Shadowed Bracer
    MAGIC ITEM LORE ITEM
    Slot: WRIST
    AC: 10
    CHA: +12 INT: +8 HP: +65 MANA: +85
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5
    SV POISON: +5
    Recommended level of 65.
    WT: 1.0 Size: LARGE
    Class: NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 1: empty

    Preserved Flesh Mantle
    MAGIC ITEM LORE ITEM NO DROP
    Slot: Shoulders
    AC: 10
    Effect: Vengeance II (Worn)
    STR: +10 CHA: +5 AGI: +5 HP: +85 MANA: +75
    SV FIRE: +5 SV MAGIC: +5
    Recommended level of 65
    WT: 0.4 Size: MEDIUM
    Class: ALL
    Race: ALL
    Slot 1, type 1: empty

    Trueborn Elite Ring
    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 8
    DEX: +7 WIS: +7 INT: +7 HP: +100 MANA: +90
    SV DISEASE: +10 SV POISON: +10
    Recommended level of 65.
    WT: 0.6 Size: TINY
    Class: ALL
    Race: ALL
    Slot 1, type 1: empty

    Trueborn's Dagger of the Dark
    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: Piercing Atk Delay: 21
    Skill Mod: Backstab +5%
    DMG: 15 Dmg Bonus: 13
    STR: +15 CHA: +10 AGI: +10 HP: +80 MANA: +50
    SV DISEASE: +7 SV MAGIC: +7 SV POISON: +7
    WT: 1.5 Size: MEDIUM
    CLASS: WAR ROG BRD RNG BST
    Race: ALL
    Slot 1, type 1: empty

    Gravedigger Arm Straps
    MAGIC ITEM LORE ITEM
    Slot: ARMS
    AC: 17
    STR: +6 DEX: +6 CHA: +6 HP: +90 MANA: +80 SV FIRE: +9 SV DISEASE: +9 SV POISON: +9
    Recommended level of 65.
    WT: 0.6 Size: MEDIUM
    Class: DRU MNK BST
    Race: ALL
    Slot 1, type 1: empty

    Rujarkan Hills
    ------------
    Stone Bracelet of Battle Mastery
    MAGIC ITEM LORE ITEM
    AC:22
    STR:+8 STA:+8 WIS:+8 HP:+75 Mana:+75
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Recommended level of 65.
    WT: 2.5 Size: MEDIUM
    Class: RNG ROG SHM
    Race: ALL
    Slot 1, type 7: empty

    Granite Halberd of Chance
    MAGIC ITEM LORE ITEM
    Skill: 2H Slashing Atk Delay: 35
    DMG: 37 Dmg Bonus: 38 AC: 15
    STA: +12 WIS: +8 HP: +70 MANA: +45
    Recommended level of 65
    WT: 7.5 Size: LARGE
    Class: WAR PAL RNG SHD
    Race: ALL
    Slot 1, type 1: empty

    Warlord's Steel Gauntlets
    MAGIC ITEM LORE ITEM
    Slot: HANDS
    AC: 34
    STR: +10 WIS: +10 INT: +10 AGI: +10 HP: +90 MANA: +80
    SV FIRE: + 8 SV MAGIC: +6
    Recommended level of 65
    WT: 3.0 Size: SMALL
    Class: WAR CLR PAL SHD BRD
    Race: ALL
    Slot 1, type 1: empty

    Ornate Stone Battle Hammer
    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: 1H Blunt Atk Delay: 19
    DMG: 13 Dmg Bonus: 12
    Effect: Mirror III (Combat)
    STA: +10 AGI: +8 HP: +75 MANA: +55
    SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7
    Recommended level of 65
    WT: 1.0 Size: MEDIUM
    Class: WAR RNG MNK BRD ROG BST
    Race: ALL
    Slot 1, type 1: empty

    Archaic Shield of Stone
    MAGIC ITEM LORE ITEM NO DROP
    Slot: SECONDARY
    AC: 35
    Focus Effect: Furious Bash III
    HP: +100 MANA: +55
    SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
    Recommended level of 65
    WT: 4.0 Size: MEDIUM
    Class: WAR PAL RNG SHD MNK BRD ROG BST
    Race: ALL
    Slot 1, type 7: empty

    Archaic Book of Stone (no longer drops -- replaced by above item)
    MAGIC ITEM LORE ITEM NO DROP
    Slot: SECONDARY
    AC: 35
    Focus Effect: Furious Bash III
    HP: +100 MANA: +55
    SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
    Recommended level of 65
    WT: 0.4 Size: MEDIUM
    Class: WAR PAL RNG SHD MNK BRD ROG BST
    Race: ALL
    Slot 1, type 1: empty

    Girdle of Bloodstained Stones
    Slot: WAIST
    AC: 8
    Effect: Regeneration V (Worn)
    WIS: +8 INT: +8 HP: +80 MANA: +80
    SV FIRE: +8 SV DISEASE: +12
    Class: ALL
    Race: ALL
    Slot 1, type 1: empty

    Battle-Torn Cloak of the Ages
    MAGIC ITEM LORE ITEM NO DROP
    Slot: BACK
    AC: 13
    Effect: Flowing Thought II (Worn)
    STA: +10 WIS: +10 INT: +10 HP: +70 MANA: +95
    SV FIRE: +12 SV COLD: +8
    Recommended level of 65
    WT: 0.7 Size: MEDIUM
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 1: empty

    Necklace of the Troglodyte
    MAGIC ITEM LORE ITEM NO DROP
    Slot: NECK
    AC: 14
    STA: +10 AGI: +5 HP: +90 MANA: +100
    SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6
    WT: 0.4 Size: SMALL
    Class: ALL
    Race: ALL
    Slot 1, type 1: empty

    Spiritbound Stone Sleeves
    MAGIC ITEM LORE ITEM
    AC: +13
    DEX: +10 INT: +10 AGI: +7 HP: +80 MANA: +90
    SV DISEASE: +7 SV MAGIC: +7 SV POISON: +7
    WT: 1.5 Size: LARGE
    Class: NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 7: empty

    Takihs'Hiz
    ---------
    Geomancer's Petrified Slippers
    MAGIC ITEM LORE ITEM
    Slot: FEET
    AC: 12
    DEX: +8 STA: +5 INT: +12 AGI: +10 HP: +75 MANA: +85
    SV FIRE: +10
    Recommended level of 65.
    WT: 0.6 Size: MEDIUM
    Class: NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 1: empty

    Tome of Eternal Preservation
    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY
    Focus Effect: Extended Range IV
    STA: +12 WIS: +10 INT: +10 HP: +75 MANA: +100
    SV DISEASE: +13 SV POISON: +13
    Recommended level of 65.
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL
    Slot 1, Type 7: empty

    Golden Wraps of the Compact
    MAGIC ITEM LORE ITEM
    Slot: PRIMARY SECONDARY
    Skill: Hand to Hand Atk Delay: 21
    DMG: 17
    STR: +5 DEX: +5 STA: +5 WIS: +5 HP: +75 MANA: +30
    SV FIRE: +10 SV DISEASE: +10
    Recommended level of 65
    WT: 0.5 Size: SMALL
    Class: MNK BST
    Race: ALL
    Slot 1, type 1: empty

    Earring of Sand Tides
    MAGIC ITEM LORE ITEM NO DROP
    Slot: EAR
    AC: 8
    STR: +7 DEX: +6 WIS: +5 INT: +5
    HP: +90 MANA: +75 SV FIRE: +11 SV COLD: +11
    Recommended level of 65.
    Effect: Shield of Pain II (Worn)
    WT: 0.7 Size: TINY
    Class: WAR PAL RNG SHD MNK BRD ROG BST
    Race: ALL
    Slot 1, type 1: empty

    Geomantic Compact Writings
    MAGIC ITEM LORE ITEM NO DROP
    Slot: RANGE
    AC: 8
    Effect: Flowing Thought I (Worn)
    STA: +7 WIS: +5 INT: +5 AGI: +10 HP: +65 MANA: +100
    SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4
    Recommended level of 65
    WT: 0.2 Size: MEDIUM
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 1: empty

    Eroded Royal Face Mask
    MAGIC ITEM LORE ITEM NO DROP
    Slot: FACE
    AC: 10
    STR: +9 DEX: +5 WIS: +9 INT: +9
    HP: +90 MANA: +70 SV DISEASE: +13 SV POISON: +13
    Recommended level of 65.
    Effect: Aura of Healing (Worn)
    WT: 0.6 Size: SMALL
    Class: ALL
    Race: ALL
    Slot 1, type 1: empty

    Pristine Jeweled Gloves
    MAGIC ITEM LORE ITEM
    Slot: HANDS
    AC: 17
    STA: +10 WIS: +12 AGI: +8 HP: +85 MANA: +85 SV FIRE: +5 SV DISEASE: +5 SV POISON: +5
    Recommended level of 65.
    WT: 0.5 Size: SMALL
    Class: DRU MNK BST
    Race: ALL
    Slot 1, type 1: empty

    Note: I believe the items listed with type 1 slots were actually changed to type 7, at least all the ones I have have been.
    Last edited by Lucretia; 02-03-2004 at 12:10 PM.

  14. #14
    Join Date
    Mar 2004
    Posts
    179

    Default Re: LDON item list for all Classes

    This is by far, the best LDoN merchant list that I've ever seen.

    http://www.rpgexpert.com/330.html

    Some of you might have seen it. I refer to it quite often to drool.

  15. #15
    Join Date
    Mar 2004
    Posts
    10

    Default Re: LDON item list for all Classes

    Which Ldon camp is TAK please? It seems to be the best for clerics

    Lamdria, 42 cleric

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